Realistic mg 1 users manual
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Page 2
Introduction
You have at your fingertips the ability to create music in a totally new and unique manner. The Realistic Synthesizer
can duplicate the v0ices of an entire orchestra or create sounds that have never before existed.
One very important rule to remember about using synthesizers:
THERE ARE NO FtULES
No matter what knobs you turn or switches you flip or sliders you move, YOU CANT HURT IT! Feel free to
experiment. It you find a sound you like, remember to write it down (otherWise you'll never, ever find it again).
To fully appreciate the potential of your synthesizer, we suggest that you use this instruction manual as a guide to
understanding how the controls work. The manual is designed to build your skills upon what youve previously learned,
so be sure to follow it exactlygdont skip any sections,
For those of you who want to put the synthesizer through its paces right now, there are "patch diagrams (in the back
of this manual) for many popular sounds. Simply adjust the controls as shown for the desired sound.
For those of you who are still with us, come along and lets explore the world of sound and synthesizers (and make
some music as we go)!
Note Characteristics
A note has pitch, volume, timbre and duration, Most instruments produce notes with only one timbreA-a piano does
not sound like a french horn, for instance, The timbre of the note is usually dependent upon the instrument.
The musician usually has control over the pitch, volume, and duration ofa note. To a small degree, some of the timbre
can also be controlled by the musician.
The Realistic Synthesizer gives you complete control over each characteristic of each note you play. We are going to
build up a slngle note, one part at a time, to show you how each part contributes to the final sound. But first, you need
to make sure that the synthesizer is in tune with any other instruments which might be playing along, and With itself :it
has three different tone generators).