Emu e4k get around on e4k

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emu e4k get around on e4k

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Getting Around on the E4K 2 WELCOME If you have just met the E4K for the first time, we suggest that you follow through these Òguided toursÓ until you get familiar with the way the E4K operates. THE EMULATOR FOUR MODULAR SYSTEM The E4K is divided up into six main modules and each module contains a particular group of functions. To access a module, you simply press the module button and a page of choices appears. The six modules are as follows: n Disk Module: The disk module controls all disk operations such as loading and saving banks, presets and samples. It also contains several utilities to format and backup the hard disk. n Master Module: This module contains functions that affect the entire machine: Memory status, master tuning, erase bank, name bank, output levels, miscellaneous functions, master MIDI settings. In addition, the Master module contains the master effects settings and the sequencer submodule. The effects and the sequencer are also accessible via dedicated front panel buttons. n Sample Manage Module: This is where you go to record your own samples. You can also rename, copy, erase or place them on the keyboard. n Sample Edit Module: With this module, you can loop (with several auto- matic looping options) or edit the length of a sample. This module also contains many types of digital signal processors which actually modify the raw sample data. Fortunately, the E4K contains an ÒUndoÓ function which lets you restore the original sample if you aren't happy with the results. n Preset Manage Module: This module handles the preset ÒhousekeepingÓ chores such as naming, erasing, copying and exporting. n Preset Edit Module: This is the synthesizer module where raw samples are turned into expressive new instruments. Samples can be arranged on the keyboard, switched or crossfaded in just about any possible way. Digital Modular Synthesis is term we use to describe the E4K's powerful synthesis engine. Any modulation source can be connected to any destination through the use of virtual patch cords. There are 58 modulation sources and 55 desti- nations on the E4K, including Z-plane filters, complex envelopes, LFOs and modulation processors, which allow complex synthesis models to be built. EMULATOR PRESETSAMPLE SEQUENCER PAGELEVEL PRESET SELECT REAL TIME CONTROLLERS ASSIGNABLE KEYS ENTER EXIT RETURN 0. 9 8 7 6 5 4 3 2 1 WELCOME IN THIS BOOKLET ¥ Getting Around ¥ SoundSprinting ¥Ê RT Controllers ¥Ê Bookmarks ¥Ê Demo Sequences ¥Ê Sound Designing ¥Ê Sequencer ¥Ê Controller Charts

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Getting Around 3 NAVIGATION Activating Modules and Selecting Functions Each module has an associated switch. These are grouped on the left side of the display. Pressing the associated switch activates the module and is indi- cated by an LED next to the switch. Upon activation the top line of the display will show the module identifier. Once the module has been activated, the function keys below the display are used to select the function located directly above it. You can think of the E4K like a bookÑ each time you press a function key, you are turning to another page in the book. The module select keys are like chapters in the book. When you're finished with a module, either press its button again to deacti- vate, or simply activate a new module. Any time you make a mistake, get confused or otherwise Òget lost in the moduleÓ, you can bail out by simply deactivating, then reactivating the module. Main Screen When all the module LEDs are off, you are in the main preset selection screen (shown below). This screen can also be accessed by pressing the Exit key repeatedly from wherever you are. Function Keys Module Select Keys PRESET SAMPLE Hot TipÉ If you want to ÒLockÓ the Sprint, Load, Save and Multi keys on the Main screen instead of the arrow key, simply press and hold the arrow key for two seconds. To hide the menu options again, press Hide. Press and hold this key for two seconds to display the menu bar at the bottom of the display instead of the arrow.